Well, Arkham Asylum won game of the year and one game of the year always deserves a sequel, am I right? At least Rocksteady and Warner Bros thought it did. Getting to release was sort of haphazard towards the end with the intentional spoilers and the announcement that Catwoman, who was touted from the beginning as a key feature of the game, was now locked out of the game as $10 DLC, unless you bought the game new, just 4 days from release.
I dunno, I was a fan of Arkham Asylum even though it took me a second playthrough to really get a more positive feel for it. I'm a rather large Batman fan, not in the sense of having an extensive background knowledge of the comics (Though I've dabbled here and there in some ****ing awesome stories (Hush, anyone?)), but rather that he's been my favorite hero since I could walk. Arkham Asylum took a bit for me to catch on to so I was only mildly excited for the sequel and was hoping that there'd be more villains and more polished combat mechanics. I don't have enough money to buy every game that comes out though, so I had to play it without Catwoman since I use Gamefly. Let's get down to what I thought of it.